Sometimes it's just fun to draw something really typically Anime. For all its faults, it's still my favorite genre, to draw and to watch, and sometimes my nerdy-ness gets out of hand. Even still, I had a lot of fun creating the checker-pattern and the plaid, along with doing my best to draw cat legs. I love pencil-work, and I definitely want to do more of it in the future. For now, my sketches appease my need to nerd and that is enough for me!
In case some of you are wondering, the design was based on an avatar I created on a GaiaOnline account that I used to have, but no longer visit. I'd like to take this design in the future and make her outfit more original, but for now she is what she is!
Friday, January 25, 2013
Drawing Small - Korra and Captain Jack Sparrow
Sometimes, its fun to fill in the corners of your notebooks with little doodles. Eventually, I will digitally edit these, but for now they're just as they appear in my notebook, and for that reason incredibly small.
Crosstech - Outland Monster
This is a quick study I did last year of some of the more frightening monsters in the eventual Graphic Novel: Crosstech. It gives away a little of the storyline, but I won't say just yet how much this creature exposes (no pun intended).
Marianna - Possible Senior Film Concept
This is a character of mine from a concept that I'm looking at as a possible storyline for my senior film. In the next coming days, I'd like to post more sketches of this concept and the others I'm thinking about using, and eventually give a mini description of each. For now, this is just a taste of my marker work, and an image for the concept work I have yet to do!
Her name is Marianna, and she's wearing a mask. That's all I have to say for now, but there will definitely be more to come!
Her name is Marianna, and she's wearing a mask. That's all I have to say for now, but there will definitely be more to come!
Tuesday, January 22, 2013
The Rain Falls - Progress
Evidence of working hard, and also a little reveal of my process. I'm using Photoshop to animate The Rain Falls, my short film. There may be an easier, better program to use, but for now I'm going with something I'm familiar with. I'll be branching out more in future projects, getting comfortable with making things move takes first priority.
In any case, I'm working on a particular strumming scene, and guitars are not easy to draw. I can't wait to work in the sky of this scene, though I have a feeling rain is going to be a tricky thing to animate. More to come!
In any case, I'm working on a particular strumming scene, and guitars are not easy to draw. I can't wait to work in the sky of this scene, though I have a feeling rain is going to be a tricky thing to animate. More to come!
Saturday, January 19, 2013
The Rain Falls - Poster
The poster design that ended up affecting the entire film. I thought that I wanted to do the short film The Rain Falls in a very straight-forward, clean style (as shown in my early concept work). As I created the poster, however, I found myself experimenting with style and simulating a water-color feel. When I realized how interesting it looked, and how fun and easy it was to create, I took my instructor's advice to bring this style into the rest of the film. Since then, I've been very excited to animate the technique, and can't wait to see how it looks when the film starts to come alive!
The Rain Falls - Early Environment Sketches
This was my original idea of how the the short film The Rain Falls was going to look; a much darker tone than what I though t was necessary later in production. I liked the challenge of creating rain and the use of blue tones throughout the piece, but it just didn't make sense to have a little girl walk around alone at night. However, the fun I have making environments always surprises me.
The environment I'm currently looking to do involves creating the feeling of water color painting. Though for the animatic screen shots a digital simulation is creating the effect I want, I'd like to experiment with actual watercolors for the real film (another first for me).
The environment I'm currently looking to do involves creating the feeling of water color painting. Though for the animatic screen shots a digital simulation is creating the effect I want, I'd like to experiment with actual watercolors for the real film (another first for me).
On a side note, I'll posting the work reel within the next week, so my process can be tracked for those who want to see it. Look for it soon!
Crosstech Environment Sketches
These are a couple of shots of some of the scenery for the graphic novel Crosstech. I wanted to make a post-apocolyptic look, and would like to re-imagine these early designs to include a few more futuristic tones to make the robots seem like more natural inhabitants.
This last one is a scene shot of the discovery of the last human. I mimicked a certain pose to make it clear that she is being reborn into this world, and used a soft blue-green to show that it is not a corpse, but a living thing inside of the sphere. The blood red was also used for that purpose, but also to hint at her future.
This last one is a scene shot of the discovery of the last human. I mimicked a certain pose to make it clear that she is being reborn into this world, and used a soft blue-green to show that it is not a corpse, but a living thing inside of the sphere. The blood red was also used for that purpose, but also to hint at her future.
Forests and Lighthouses - Environment Work
An older study of forests and lighthouses, and my first real attempt at making in-depth environments. I'd like to keep this practice up as much as possible, especially because I forget that the environment is as much a character as any other part of the story and has a very important role in portraying emotion. These were as much fun to draw as any character, and I'd be happy to do something like these again now that I'm more comfortable drawing digitally.
The Cricket's Home - Scale Environment
This was an older project for a class in environments and characters, trying to imagine a home for a cricket character, whose name is Pavane. I enjoyed imagining him in a quartet, making violin-sounding music with his legs and using a hollow log as a concert hall. I was still new at digital drawing at the time, so the sketches are a bit rough. I'd like to re-visit the idea, seeing as I don't get to draw insects very often, and my first run was a lot of fun!
Ren - Character Study
Ren, to this day is somewhat a mystery to me. Her tattoos hint at a darker nature, maybe a curse or something like that. All I know is that I had fun experimenting with hair (and then trying to explain how that hair worked. On another note, I gave this sketch to friend of mine to sculpt into a statue, so I'm looking forward to see how she transfers to 3D. My friend's 3D work and other amazing projects can be found here: myscribble-sarah.blogspot.com .
Friday, January 18, 2013
Updates Every Friday (Except this one)
I'd like to do weekly updates of this blog, and show my progress as an artist and animator through my personal sketches an school work. Though I chose to update every Friday, I was late this week... but only by a few hours. Hopefully it doesn't become a habit! Enjoy the sketches this week, and I'll be sure to update again before too long!
Wood Lark
This is a character I've been working on for about a year. Her design is changing constantly, but I enjoy drawing her in her many changes. Her long glove things are so much fun, and I'll definitely give more detail to how her hands are hidden underneath in the future, along with the state of her hair, and how her deer-head hat is strapped to her head.
Strawberry Head
Black Rock Shooter - Fan sketch
This was an experiment on several different levels. I haven't hand-inked a piece in a while, so I wanted to use my brush pen to do something dramatically black and white. Also, I used a blue pencil to sketch the gesture, a technique I'd like to apply to future sketches as well. I enjoyed drawing this piece, and would like to play with digital coloring in the future to bring some more dynamic into this piece.
The reason why I chose Black Rock Shooter as a subject to test all of these techniques is because I find her inspiring. She was a character that someone made as a fan of Vocaloid, that exploded into its own existence. To me, she represents the hope I have as an artist to ignite a flame that creates something beautiful.
The reason why I chose Black Rock Shooter as a subject to test all of these techniques is because I find her inspiring. She was a character that someone made as a fan of Vocaloid, that exploded into its own existence. To me, she represents the hope I have as an artist to ignite a flame that creates something beautiful.
Crosstech - Character Sketches
Thursday, January 17, 2013
The Rain Falls - MeiMei Sketches
These were some early sketches for the short film The Rain Falls that really defined MeiMei's character, and eventually defined the look of the film itself.
The Rain Falls - Story Boards
For the final design of the short film The Rain Falls, I wanted a water-color sketch feeling, even though the animation itself will be done digitally, with photoshop. Creating the right brush and getting the same feeling across will be tricky, but I'm looking forward to the challenge.
The Rain Falls - Early Character Concept Work
Here are some early character designs for the short film The Rain Falls, drawn at the early stages of development. The little girl, MeiMei, went through a few different looks before her loose and sketch-like style was established for the finished product. The Homeless man, Joe, also did his share of changing styles before his final design.
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